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SAMMY STUDIOS UNLEASHES VAMPIRES ON THE WILD WEST IN "DARKWATCH: CURSE OF THE WEST"

Studios' Debut Title Brings Vampire-Bitten Gunslinger Jericho Cross to Sony PlayStation(r)2 and Microsoft Xbox(tm) in Q4 2004

Carlsbad, CA - January 12, 2004 - Sammy Studios, Inc., a developer, publisher and global distributor of interactive entertainment content, today announced "Darkwatch: Curse of the West," an all-new 1st person shooter (FPS) with an original premise blending Vampire-Horror and Western genres. The game is a cinematic FPS, with explosive action and great gameplay variety framed by a story and visual design that delivers a frightening re-imagination of the Wild West. "Darkwatch: Curse of the West" is the first title developed internally at Sammy Studios, created by the team who launched Sammy's US-based game development studio and publishing headquarters in 2002. The game is slated for release on Sony PlayStation(r)2 and Microsoft Xbox(tm) in Q4 2004.

The game introduces the Darkwatch, a secret strike-force that has vigilantly protected man from evil incarnate since the dawn of civilization. Their newest and deadliest agent is Jericho Cross, an outlaw gunslinger pulled into their ranks by an unfortunate close encounter with a vampire lord. To save the West, and his own soul from damnation, Jericho must hunt the vampire that bit him through an American frontier suddenly overrun by his undead minions. At his disposal is the advanced, deadly technology of the Darkwatch, including an arsenal of powerful assault vehicles and enhanced versions of Western weapons, along with supernatural vampire abilities and a trusty undead horse. Players will experience an action-packed "living West" in "Darkwatch: Curse of the West" with massive environments, non-linear missions, dynamic enemy and non-player-character artificial intelligence (A.I.) affected by a player reputation system, and precision gunplay with location-specific damage.

With a wide assortment of Darkwatch-enhanced weapons and vehicles, horse-mounted gunfighting and superhuman abilities, "Darkwatch: Curse of the West" delivers tremendous variety in a FPS in both single and online multiplayer modes.

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About Sammy Studios, Inc.

Sammy Studios was founded in 2002 as the global videogame development and publishing subsidiary of Sammy Corporation. Sammy Studios is responsible for internal and external videogame development and publishing business in North America and Europe. The company's headquarters is a state-of-the-art development complex in Carlsbad, California, with an office in Los Angeles handling licensing and business development. Later this year Sammy Studios will release its first internally developed videogame, along with the biggest portfolio of externally developed games ever to be published under its brand. The company is a wholly-owned subsidiary of Sammy Corporation of Tokyo, Japan, an entertainment and amusement conglomerate that is one of the top-rated companies traded on the First Section of the Tokyo Stock Exchange. For more information, please visit www.sammystudios.com.



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