Publisher: RockStar Games
Developer: Remedy
Category: Action
Release Dates
N Amer - 11/25/2003
Xbox Live Arcade - 04/27/2009
Max Payne 2: The Fall of Max Payne Review
There are some things that will never stop haunting a man no matter what changes occur in his life. Sometimes a man can never really shake the dark cloud that seems to follow overhead no matter how hard he tries to run from it. For men like Max Payne this dark cloud shrouds him like a cloak and he is haunted by the ghosts of loved ones lost to violence. Once again, Max Payne sets out to seek his own brand of bloody violence in Max Payne 2: The Fall of Max Payne but little does he know that on this quest there is someone who can set him on the right path to his salvation or lead him to his downfall. Yes, this is a true sequel to a great game.
The last time we saw Max Payne, his wife and infant daughter had been killed by drug pushers working for an underground crime syndicate that turned out to be run by the head of a major corporation. Seeking revenge on all parties involved with this family’s death, Max went on a rampage of death and destruction and thus making him a wanted man by the same officers of law he himself worked for before he became a vigilante. In this second chapter, Max is back with the New York police department after being cleared of the events of the first game. Answering a call for a homicide, Max encounters Mona Sax--the woman he encounters in the first game and is thought dead by Max. What happens next becomes a story of ultimate revenge and an unlikely love story that is just too good to spoil here.
Right away, gamers will quickly come to notice the improvements over the first game and these improvements really make the game even more intense than the original. For one thing, Max really interacts with the environment in ways he was not able to do before. Here he can stumble over objects, giving his position away if enemies are nearby or make noise by stepping over different surfaces. Then there’s the Bullet Time feature that still slows action as Max dives and fires at the same time. The meter now refills on its own (shades of Enter the Matrix) or by killing enemies. This is just a good way of helping your tilt intense situations in your favor.
The game still features the graphic novel-style of presenting the story but what really changes here is the fact that there will be a time when you take control of Mona Sax. Her role is central to the story and her involvement with Max Payne begins to change throughout the game. It’s actually great to see the situation through different eyes and playing as her makes for some pretty great moments--especially since she’s as handy with the sniper rifle. Max still can gun his way out of a situation and the controls still feel a bit awkward but gamers can always change the default controls to fit their liking.
Aside from the cinematic in-game presentation (characters are introduced rather interestingly), there are many situations that are quite different from the original. There is one point in the game where Max, a homeless ex-cop and a prostitute attempt to shut off a valve that is spewing out flames in a rundown apartment complex. These two characters actually lend a hand by covering you and shooting back at enemies that are searching for you. There are many more moments like these scattered throughout the game’s chapters.
Visually superior to the original as well, Max Payne 2 comes close to looking like the PC version. The environments look nicely detailed--but not as crisp as the PC--and while there are a few plain spots here and there this game gives you plenty to look at in each location. The character models have also been improved and this time around there is a natural look to everyone you encounter. Max himself has been nicely rendered and has taken a different facial form. Once again, the story is told through comic book panels that feature some pretty gorgeous artwork. What rules supreme, though, are the visual effects in things like explosions and the Bullet Time feature.
As for the sound, the game is quite the auditory experience. Aside from the realistic retorts of each firearm and the shattering of objects that occur when missed shots hit and destroy things like lamps windows, the game features great voice work. Max narrates somberly in the cut scenes but you’ll also be hearing a lot of him during the action. It’s also entertaining to encounter your enemies in conversation and television sets not only showcase programs but also commercials. Once again, the music is dramatic and it fits well in this game.
Max Payne 2: The Fall of Max Payne is a stylistic romp into the criminal underworld where sweet vengeance and true romance just makes things all the more intensely satisfying. There are many moments in the game that will have you savoring the action and the story manages to keep your interest all the way to the end. While the game is pretty short, it will not fail to bring a smile on your face and a blister on your trigger finger. Buy this one right away.
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#Reviewer's Scoring Details |
Gameplay: 9.0
The controls start off as a bit
awkward but it’s nothing a few tweaks in the option menu or time can’t fix.
This second time around there is plenty of improvements and interesting extras.
The action, of course, is still just as intense and gratifying. But just like
in the movies, Bullet Time has lost its impressive luster here in the video game
world but its still executed wonderfully in this game and even more so thanks to
the refinements made to the feature.
Graphics: 9.0
As far as the graphics are
concerned, Max Payne 2 looks pretty impressive. Character models are nicely
detailed and more realistic looking--although sometimes the heads look rather
blocky. Max Payne himself has gotten an entirely new face and now he no longer
looks as if he smelled rotten eggs. Max also interacts more with his
surrounding and objects around him. Explosions and fire look amazing and there
are cool new animations that add more to the slow-mo Bullet Time effect. While
there are some real plain spots, the game is not bad looking at all.
Sound: 9.5
Once again the sound is done in true
cinematic fashion that goes well beyond the wonderfully morbid score that
accompanies the cut scenes. For starters, the sound effects are loud and well
detailed. Floorboards creak and rainfall softly raps against windows and
rooftops. The voice acting is also great and Max can still sling metaphors
effectively while conversations between the bad guys remains truly hilarious.
The television sets also come alive with zany commercials that are connected to
the story. A job well done in this department but be warned that the game
contains a lot of profanity.
Difficulty: Medium
Thankfully painkillers are somewhat
abundant in the Max Payne universe and they are well often even in the game’s
normal setting. The challenges found in this game are centered on the enemies
that can be often clumsy but still able to sling hot lead in your general
direction. The biggest challenge, though, comes from chapters where Max tries
to escape a burning building or attempts to move from window to window on
cracked ledges. Master of jumping, Max is not. If you want a true challenge,
try the game on the New York Minute setting (a mode that’s unlocked after
beating the game the first time).
Concept: 9.0
Max Payne’s gritty style and film
noir flavor certainly makes for a very mature and extremely entertaining game
and thankfully this sequel carries on the tradition. Once again the game tells
a story that you can somewhat interact with (e.g. dream sequences) and there are
many plot twists that take you through various interesting situations. You take
control of Mona Sax; the central figure behind the story and this is actually
one of the game’s best moments.
Overall: 9.3
Max Payne 2 is an action-packed work
of brilliance that fans of the action/crime genre will simply love to sink their
teeth into. The story is truly a mesmerizing one and the action sequences will
keep you on your toes. My only complaint is that the game is rather short and
this might not sit well with those who want a long ride. Still, this is a
sequel that should not be missed by those who enjoyed the first game. Get this
one right away.
Max Payne 2: The Fall of Max Payne Comments (0)
GameZone Review Detail
| Gameplay | 9 |
| Graphics | 9 |
| Sound | 9.5 |
| Difficulty | Medium |
| Concept | 9 |
| Overall | 9.3 |
9.3
GZ Rating
Max Payne 2 is an action-packed work of brilliance that fans of the action/crime genre will simply love to sink their teeth into.
Reviewer: Nick Valentino
Review Date: 12/04/2003
8.8
ESRB Rating
Mature Sexual Themes; Strong Language; Blood; Intense Violence
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