Publisher: Vivendi Universal Games
Publisher 2: Black Label Games
Developer: Warthog
Category: Action
Release Dates
N Amer - 06/19/2003
GameZone's Review
8.0
GZ Rating
| Gameplay | 8 |
| Graphics | 8 |
| Sound | 8.2 |
| Difficulty | Medium |
| Concept | 7.8 |
| Overall | 8.0 |
Reviewer: Michael Lafferty
Review Date: 06/25/2003
Mace Griffin is a gritty tale of vengeance against the rich tableau of alien worlds
Full Mace Griffin Bounty Hunter Review
6.6
GameZone's Preview
Tim Surette - 05/28/2002
The action in Mace Griffin: Bounty Hunter never ceases, keeping gamers locked on for non-stop fun.
Interviews
GZ Interview: Warthog's Paul Chapman Shares the Inside Scoop on
Mace Griffin: Bounty Hunter
GameZone interviews Producer Paul Chapman about one of the hottest first-person shooters of the summer. Exciting new screenshots and new info inside!
News
Mace Griffin Bounty Hunter Goes Gold
Sci-Fi Action Game Will Ship for Multiple Platforms In Q2 And Q3 2003
Henry Rollins to be Voice of Mace Griffin
ivendi Universal Games announced today that hard rock front man (Black Flag, Rollins Band), actor ("The Chase," "Johnny Mnemonic") and spoken word artist Henry Rollins has signed on to voice the role of Mace Griffin
Mace Griffin Bounty Hunter Website Launched
Mace Griffin Bounty Hunter, an original title from Crave, offers a compelling combination of first person action and arcade space combat, as Mace Griffin unravels a deep, and dangerous, mystery.
Crave Entertainment Announces Line-up for 2002
Licensed & Original Titles Scheduled for Xbox, PlayStation®2, GameCube, Game Boy Advance
Crave’s Presentation of First Person Shooter/Adventure So Good It’s Almost Criminal
Crave’s Presentation of First Person Shooter/Adventure So Good It’s Almost Criminal
Description
Mace Griffin Bounty Hunter takes place hundreds of years in the future, where both human and alien settlers are rapidly colonizing the galaxy, and places players into the role of an ex-special ops officer, Mace Griffin. Against a backdrop of corporate, political and religious intrigue, Griffin is framed for his comrades' deaths. After a ten-year stint in prison, he becomes a bounty hunter, a vocation that gives him access to classified information and a means to aggressively search for the people who set him up to fall. The hallmark of the game is its ability to seamlessly transition the player from first-person action set on alien worlds to intense combat in the depths of space.
Features
Seamless transitions between first person combat and space flight action; Bespoke animation system allows motion blending and animation of detached parts of objects (“Motion Blending”); Consistent flight control and weapons management systems in both space and on the ground; Modular player vehicle system with a vast array of equipment and upgrades; The ability to pilot a wide range of ships; Lifelike NPC reaction depending on their intelligence, bravery, health, etc. and in combat will adjust their strategy based on their numbers, types of weapons, available cover, and numerous other conditions.







